Home Posts tagged "Playstation"
formats

HDR Explained for Regular People

What is HDR? HDR stands for High Dynamic Range. When an HDR source like a game or video is displayed on an HDR TV, there’s a much bigger difference between dark stuff and light stuff than there is on a regular TV. This dramatically increased contrast makes the whole image appear closer to how we actually

(Read More)…

 
Comments Off on HDR Explained for Regular People.
formats

BREAKING: Playstation 4 Not Compatible With Fat Cats

Published on November 12, 2013, by in Gaming, Tech.

Today Arthur Gies, reviews editor at Polygon, confirmed that a fat enough cat could possibly cause a vertically-oriented Playstation 4 to tip over.   if you push on the left side (the shiny part) it’ll tip, but that will never happen in normal use. — Arthur Gies (@aegies) November 12, 2013   (if you have

(Read More)…

 
Comments Off on BREAKING: Playstation 4 Not Compatible With Fat Cats.
formats

1080p 60fps Capture for Xbox One & Playstation 4

Published on October 31, 2013, by in Gaming, Tech.

Arthur asked me about 1080p capture for next-gen systems. Right after that I got a bunch of new Twitter followers. So it seems like people are interested. I figured I’d refresh my memory and throw up a list in an hour or so. Nope. Two days later, I have discovered that it’s pretty difficult to

(Read More)…

 
formats

Xbox One & Playstation 4 Capture Features Compared

So at this point we’ve got a pretty decent idea of how we’ll be able to capture the next-gen consoles. It’s kind of hard to keep track of though – that’s where this chart comes in! Below are details on capture options for both platforms. These are what will be available at launch, with notes

(Read More)…

 
Comments Off on Xbox One & Playstation 4 Capture Features Compared.
formats

Criminalizing Gameplay Capture Hurts Everyone

Published on July 2, 2013, by in Featured, Gaming, Tech.

Since E3 we’ve been talking a lot about what the gameplay capture landscape will look like when the new consoles launch this fall – specifically, whether or not we’ll be able to capture using anything besides Sony’s or Microsoft’s built-in tools. This centers around HDCP – High-bandwidth Digital Content Protection – and whether or not

(Read More)…

 
formats

It’s the End of Game Capture As We Know It

How’s that for a clickbait headline, huh? Sadly, it’s also pretty much true. Yesterday both Sony and Microsoft held their E3 press conferences. I won’t bore you with the details, but there were big screens, lots of games, and less dubstep than one might expect. But we also finally got a look at the PS4

(Read More)…

 
Comments Off on It’s the End of Game Capture As We Know It.
formats

Mid-June Madness: E3, WWDC, and More!

June is going to be pretty nuts for those of us in the tech/content space. E3 and WWDC plus some big product launches from Adobe and Avid mean it’s going to pretty hard to keep track of everything. But not to fear! I made myself a handy list of all the events – and more

(Read More)…

 
Comments Off on Mid-June Madness: E3, WWDC, and More!.
formats

Want Video From The PlayStation 4? Ask Sony

All the #PS4 streaming and sharing: that’s on the hardware. Devs don’t have to do anything special to their game. #GDC — Greg Miller (@GameOverGreggy) March 27, 2013   On the gaming side, the above isn’t big news, beyond the obvious advantage that we won’t have 600 different streaming/sharing implementations done by 600 different devs.

(Read More)…

 
Comments Off on Want Video From The PlayStation 4? Ask Sony.
formats

Why The Next Consoles Will Not Have Analog Output

The buzz around Microsoft and Sony’s next consoles is building steadily. We’ve got the Sony event on February 20th, which almost everyone agrees will be the Playstation 4 announcement, and daily news on Xbox 720 rumors, specs, and capabilities. It’s almost a given that at least one if not both of these consoles will launch

(Read More)…

 
Comments Off on Why The Next Consoles Will Not Have Analog Output.
© videograndpa