So at this point we’ve got a pretty decent idea of how we’ll be able to capture the next-gen consoles. It’s kind of hard to keep track of though – that’s where this chart comes in!
Below are details on capture options for both platforms. These are what will be available at launch, with notes on additional features or caveats. If I missed something, let me know in the comments, with as much vitriol as possible.
Next-Gen Capture Capabilities At Launch
|Xbox One||Playstation 4|
|Internal Capture Format||720p30||Unknown|
|Internal Capture Length||5 minutes, also Stored in Cloud||15 minutes|
|Internal Capture Sharing||Xbox Live (1)
||YouTube, Ustream, Facebook (3)|
|External Capture via HDMI||Yes||No (2)
|Live Streaming||Twitch||Twitch, Ustream|
|Notes||Game DVR and Streaming require XBL Gold account (4)||Internal capture can be restricted by developer|
I’ve personally been using the Elgato Game Capture HD on Mac for the past few months, and it’s been awesome. Highly recommended.
Beyond that, I did a roundup of different capture options a while back – a little dated, but still applicable.